![]() A new, very challenging difficulty level: INSANE.More new game options to fine-tune difficulty and/or playstyle.New Weapon Attachment System allowing for up to nine attachment slots.New Inventory System makes your mercs’ inventories more granular and customisable.New weapon attachments ranging from optics to folding stocks to trigger groups.New LBE (Load Bearing Equipment, like vests, harnesses and holsters).Weather effects (rain and thunder storms).Militia can be directly ordered on both the tactical and strategic map.More detailed IMP (user-created mercenary) customisation, can create multiple IMPs.Improved autofire: you can choose how many rounds to fire. ![]() Externalisation of hardcoded data and settings to XML and INI files, allowing for deep user customisation and modding.Custom resolutions (the original is locked at 640x480).The 1.13 mod has been structured in such a way that it can be used as a baseline for creating new mods. 1.13 does still contain the original maps and quests. Lots of features have been added like new resolutions, improved AI, weather effects and new items. Jagged Alliance 2 v1.13 is a modification for the Jagged Alliance 2 game, with a host of new features and improvements, as well as externalizing a lot of data to make modding easier. Or you can watch a let’s play of 1.13 on YouTube such as this excellent one by Moerges. You can also find some manuals in Docs\Manuals, once you install 1.13. If you are completely new to Jagged Alliance 2, you can read its manual which is still mostly relevant to 1.13. Therefore, we are trying to create some concise and comprehensive documentation for use by both newcomers and veterans. Contentsįrom years of hanging around in the Bear’s Pit community we noticed there’s a complete lack of explanation how to get started with this mod and everything surrounding it. This document is an attempt to create clear and structured starter documentation for people who want to start playing Jagged Alliance 2 v1.13, which will henceforth be referred to simply as 1.13. This documentation is up to date as of 1.13 r8741. Article taken from Alliance 2 v1.13 - Starter Documentation It needs the data files from the original game which you can find on GOG and Steam. Preliminary Android build (beware: not adapted for touch input).Configurable game speed (set ms_per_time_slice in game.json).Supporting Unfinished Business tilesets.Initial scripting support via lua scripts.soldiers, sector info, weapon cache location, strategic AI policy, NPC placement) Several hardcoded values and assumptions are now externalized to additional json files for easy editing (SAM sites, merchants, game items, M.E.R.C.JA2 Stracciatella has a GUI launcher, high resolution support, Wildfire support, an integrated editor, a new Dead is Dead game mode, optional bundled mini-mods and much more. Like a lot of such projects, the aim is to stick close to the original game to preserve it while making it work better on modern platforms with quality of life updates. Jagged Alliance 2, the classic tactical RPG continues living in modern times thanks to Jagged Alliance 2 Stracciatella, a cross-platform game engine reimplementation.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |